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Glossary

Definitions for the terms GMC uses across its browser app, API, CLI, and MCP surfaces.

These terms appear consistently across GMC’s browser app, REST API, CLI, and MCP tools. If you are building an integration or reading GMC’s output as an agent, the distinctions below (particularly between locked, unavailable, and not collected) matter for interpreting results correctly.

Collection status

Whether GMC has gathered data for a given section of a title yet. A section can be actively tracked, not yet gathered, or not found for that title. Collection status is independent of your plan: a section can be uncollected for every user, regardless of Starter or Pro access. See unavailable / not collected below for how this is reported.

Complimentary access

An operator-granted account state that unlocks the features of a paid plan without a subscription charge. Accounts with complimentary access see a Complimentary access card in Billing. It is not a plan you can select at checkout.

Coverage

A per-title measure of how much data GMC has collected, shown on the game detail page as basic, partial, or full. Coverage tells you how much depth to expect before you read further into a title’s analysis: basic coverage means only core catalog data is available, while full coverage means pricing, review, tag, and marketing signal data are all populated.

Credits

The monthly usage allowance consumed by API calls, Copilot turns, and MCP tool calls. Each plan includes a fixed number of credits per month; every charge is itemized on the usage screen, and MCP tool responses also report the charge for that call in their metadata. The monthly allowance resets at the start of each UTC month. Credits do not indicate data volume or accuracy, only consumption of your plan’s allowance.

Evidence

The observed samples backing a piece of analysis, for example the specific reviews or snapshots that support a claim about a title. Evidence is sampled, not exhaustive: it reflects what GMC collected and surfaced for a query, not the full population of activity around a game. Treat evidence as an illustration of the underlying market truth, not a substitute for it, and do not extrapolate counts from a sample of evidence as if they were totals.

External ID

An identifier that names a game only within a single source. Today, GMC’s source is Steam, and the external ID is the Steam appid (for example, 730 for Counter-Strike 2). An appid is not a universal cross-source identifier: the same game on a different storefront or platform has a different ID, and GMC does not currently merge identifiers across sources.

Game list

A named collection of titles you group inside your workspace, for example to compare competitors or track a watchlist over time. Game lists persist across sessions and are available through the browser app, API, CLI, and MCP. Plan tier determines how many lists you can create.

Locked

A feature or data field that exists in the product but requires a higher plan than your account currently has. Locked is distinct from unavailable: locked data has been collected and would be shown if you upgraded, while unavailable data has not been collected at all regardless of plan.

Showcase

A listing of a game showcase, festival, or submission event, such as a seasonal digital showcase or a jam with an application deadline. Showcase entries include details like organizer, format, fee, and application deadline. This is distinct from a game list, which is a collection of games rather than events.

Source

The origin of a data point. GMC’s supported source today is Steam; mobile storefronts are planned but not yet shipped, so mobile data should never be described as available. When GMC adds sources beyond Steam, source will distinguish where a given fact came from.

Unavailable / not collected

Data that GMC has not gathered for a title or section. This is reported explicitly as not collected and must never be interpreted as zero, absent, or negative. A not-collected review signal, for example, means GMC has not gathered review data for that title, not that the title has no reviews.

Workspace

The account-level container created automatically the first time you sign in. A workspace holds your game lists, Copilot conversation history, API keys, and usage against your plan’s credits.

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